RIDT 165
Adaptive and Game-Based E-Learning Design
Adaptive and game-based elearning is a rapidly emerging trend in online learning for higher education and corporate training, as institutions and organizations transition from traditional methods of learning and assessment to more engaging, personalized, and interactive learning models. This course provides students with an opportunity to explore the tools and techniques utilized to design and develop these interactive learning experiences. Students will examine how adaptive learning techniques, technologies, and platforms can be utilized to support personalized and customized learning and training, and how traditional approaches to delivery of instructional materials and strategies can be modified and enhanced to deliver adaptive and game-based elearning in the online environment. Students will have the opportunity to apply the theories of adaptivity and gamification to the planning, storyboarding, and prototyping of an adaptive learning game or interactive module.
View course prerequisites.